Traders

Talk to a trader and choose Trade to open the trade window. Put what you want to buy and what you want to sell in the middle and confirm: both sides are settled in one deal, and only the difference changes hands. Money is counted in copper: 100 copper make a silver and 100 silver a gold. You start the game with 1 silver.

What a trader will buy

A trader only buys what is on their own list. Some items they buy but never sell, such as the burial certificates Januarius takes; those are listed under “Buys from you” below. Anything else shows as unavailable in your backpack. Seeds are sold in lots of at least 4.

A deal also needs the trader to have the money. Traders start with a fixed purse and earn a set amount every day, so a trader who has just bought a lot from you may not be able to pay for more until the next day.

Prices

Every item has a base price, and each trader has a normal stock of it. The price moves with the trader’s current stock:

  • Buying: the fewer they have left, the more each one costs. Each item is priced by the stock just before you take it.
  • Selling: you get 75% of the price, and each extra item you add to their stock lowers the next one’s price. You never get more than the base price.
Exact formula

Price for one item = base price × √(normal stock ÷ current stock), times 0.75 when selling, rounded, at least 1 copper. Items with a fixed price (such as certificates) always cost their base price.

Example: Beer has a base price of 36 and Januarius normally keeps 10. With 10 in stock it costs 36; with 5 left it costs 36 × √2 ≈ 51. Buying three at once from a full stock costs 36 + 38 + 40 = 114. Selling him one bottle when he has 10 pays 36 × √(10/11) × 0.75 ≈ 26.

Every day at midnight

Each trader gets their daily income, and their stock of each item moves back toward normal: anything below normal is restocked a little, anything above is sold off at full price. It moves by up to a fifth of the normal amount a day, and more slowly as it gets close to normal.

So what you sell a trader drains away over the next few days and turns back into money in their purse, and the selling price recovers with it.

Happiness and tiers

Town traders also give happiness for certain goods; see Happiness and Town Quality for how the weekly limits work. Traders can move up to a second and third tier, which changes what they stock and buy. In the demo only Herm does, after Planted and Delivered.

All traders

19 traders. Stock refills daily; the tier is how far you have upgraded them. A trader also buys things they never sell — those are listed separately. In the demo only Januarius (tier I) and Herm (tiers I and II) trade.

Januarius

Tier I

Name Stock
Beer 10
Berry Pie 5
Town Gratitude 1
Exhumation Certificate 1

Buys from you

Herm

Tier I

Name Stock
Wheat seed 20
Bronze Scrap 15

Tier II

Name Stock
Chicken Egg 20
River fish fillet 20
Wheat seed 32
Carrot seed 32
Beet Seed 32
Cabbage seed 12
Onion seed 12
Flax Seed 12
Hop Seeds 12
Wheat 30
Carrot 30
Beet 30
Cabbage 30
Onion 25
Bronze Scrap 15

Buys from you

Other traders and tiers, not in the demo (18)

Januarius

Tier II

Name Stock
Beer 20
Berry Pie 10
Town Gratitude 2
Exhumation Certificate 2

Tier III

Name Stock
Beer 30
Berry Pie 15
Town Gratitude 5
Exhumation Certificate 3

Buys from you

Herm

Tier III

Name Stock
Jug of Milk 20
Chicken Egg 20
River fish fillet 20
Wheat seed 40
Carrot seed 40
Beet Seed 40
Cabbage seed 20
Onion seed 20
Grape Seeds 12
Flax Seed 20
Hop Seeds 20
Apple Tree Seedling 3
Bush Seedling 3
Rhododendron Seedling 3
Blueberry Seedling 3
Wheat 30
Carrot 30
Beet 30
Cabbage 30
Onion 25
Flax Thread 20
Bronze Scrap 15

Buys from you

Trademaster

Tier I

Name Stock
Bronze Scrap 25
Iron Ore 10
Golden nugget 20
Gem 5
Lace 10
Simple Incense 10
Paint 10
Lacquer 10
Cacao 20
Cabbage seed 20
Onion seed 20
Pumpkin Seeds 20
Grape Seeds 20
Grape Seeds 12
Hop Seeds 20
Flax Seed 20

Buys from you

Gunter

Tier I

Name Stock
Comet's Tail 5
Firefly 20
Zombie goo 10

Tier II

Name Stock
Comet's Tail 5
Firefly 20
Reanimation Liquid 3
Blue Crystal 10
Zombie goo 10

Tier III

Name Stock
Comet's Tail 5
Firefly 20
Hypno-device 10
Reanimation Liquid 3
Blue Crystal 10
Zombie goo 10

Buys from you

Bishop

Tier I

Name Stock
Bronze Scrap 25
Iron Ore 10

Harold

Tier I

Name Stock
Bronze Scrap 25
Iron Ore 10

Apothecary

Tier I

Name Stock
Alchemic Powder red rune 20
Alchemic Powder red runered rune 20
Alchemic Powder green rune 20
Alchemic Powder green runegreen rune 20
Alchemic Powder blue rune 20
Alchemic Powder blue runeblue rune 20
Alchemic Powder red runegreen rune 20
Alchemic Powder red runeblue rune 20
Alchemic Powder green runeblue rune 20
Melted Fat 20
Fragrance 20
Alchemy Flasks I 20
Simple Candle 10
Simple Incense 10
Comet's Tail 10
Ash 20
Salt 20
Alchemist's bag 1

Tier II

Name Stock
Alchemic Powder red rune 20
Alchemic Powder red runered rune 20
Alchemic Powder red runered runered rune 20
Alchemic Powder green rune 20
Alchemic Powder green runegreen rune 20
Alchemic Powder green runegreen runegreen rune 20
Alchemic Powder blue rune 20
Alchemic Powder blue runeblue rune 20
Alchemic Powder blue runeblue runeblue rune 20
Alchemic Powder red runegreen rune 20
Alchemic Powder red runeblue rune 20
Alchemic Powder green runeblue rune 20
Alchemic Powder red runered runegreen rune 20
Alchemic Powder red runegreen runegreen rune 20
Alchemic Powder red runered runeblue rune 20
Alchemic Powder red runeblue runeblue rune 20
Alchemic Powder green runegreen runeblue rune 20
Alchemic Powder green runeblue runeblue rune 20
Alchemic Powder red runegreen runeblue rune 20
Melted Fat 20
Alcohol 20
Fragrance 20
Alchemy Flasks I 20
Simple Candle 10
Pretty Candle 10
Simple Incense 10
Comet's Tail 10
Ash 20
Salt 20
Alchemist's bag 1

Tier III

Name Stock
Alchemic Powder red rune 20
Alchemic Powder red runered rune 20
Alchemic Powder red runered runered rune 20
Alchemic Powder green rune 20
Alchemic Powder green runegreen rune 20
Alchemic Powder green runegreen runegreen rune 20
Alchemic Powder blue rune 20
Alchemic Powder blue runeblue rune 20
Alchemic Powder blue runeblue runeblue rune 20
Alchemic Powder red runegreen rune 20
Alchemic Powder red runeblue rune 20
Alchemic Powder green runeblue rune 20
Alchemic Powder red runered runegreen rune 20
Alchemic Powder red runegreen runegreen rune 20
Alchemic Powder red runered runeblue rune 20
Alchemic Powder red runeblue runeblue rune 20
Alchemic Powder green runegreen runeblue rune 20
Alchemic Powder green runeblue runeblue rune 20
Alchemic Powder red runegreen runeblue rune 20
Melted Fat 20
Alcohol 20
Fragrance 20
Alchemy Flasks I 20
Alchemy Flasks II 20
Simple Candle 10
Pretty Candle 10
Magnificent Candle 10
Simple Incense 10
Fancy Incense 10
Comet's Tail 10
Ash 20
Salt 20
Alchemist's bag 1

Alchemist

Tier I

Name Stock
Dream Dust 5
Paint 5
Lacquer 5
Healing Potion 10
Damage Potion 5
Zombie Motivator Potion 5
Berserker Potion 5
Weak growth elixir 10
Preservative 10
Reanimation Liquid 5
Solution for Corpses 10
Solution for Zombies 10
Injection for Corpses 5
Injection for Zombies 5
Leather Scroll 20
Clean Paper 20
Ink 20
Science Kit I 20
Paper glop 20
Potion bag 1

Tier II

Name Stock
Dream Dust 10
Paint 10
Lacquer 10
Healing Potion 10
Healing Potion II 10
Damage Potion 10
Damage Potion II 10
Zombie Motivator Potion 10
Zombie Motivator Potion II 10
Berserker Potion 10
Berserker Potion II 10
Weak growth elixir 10
Rich growth elixir 10
Preservative 10
Organ Improver red skull 10
Organ Improver white skull 10
Reanimation Liquid 10
Spices 10
Third Eye Salt 10
Solution for Corpses 10
Solution for Corpses 10
Solution for Zombies 10
Solution for Zombies 10
Injection for Corpses 10
Injection for Corpses 10
Injection for Zombies 10
Injection for Zombies 10
Leather Scroll 20
Clean Paper 20
Ink 20
Blank Softcover Notebook 20
Science Kit I 20
Science Kit II 20
Paper glop 20
Potion bag 1

Tier III

Name Stock
Dream Dust 10
Paint 10
Lacquer 10
Healing Potion 10
Healing Potion II 10
Healing Potion III 10
Damage Potion 10
Damage Potion II 10
Damage Potion III 10
Zombie Motivator Potion 10
Zombie Motivator Potion II 10
Zombie Motivator Potion III 10
Berserker Potion 10
Berserker Potion II 10
Rich growth elixir 10
Miracle growth elixir 10
Preservative 10
Organ Improver red skull 10
Organ Improver white skull 10
Reanimation Liquid 10
Tannin Liquid 10
Alkali 10
Spices 10
Umami 10
Philosopher Stone 10
Third Eye Salt 10
Solution for Corpses 10
Solution for Corpses 10
Solution for Corpses 1
Solution for Zombies 10
Solution for Zombies 10
Solution for Zombies 1
Injection for Corpses 10
Injection for Corpses 10
Injection for Corpses 1
Injection for Zombies 10
Injection for Zombies 10
Injection for Zombies 1
Leather Scroll 20
Clean Paper 20
Ink 20
Blank Softcover Notebook 20
Blank Hardcover Notebook 20
Science Kit I 20
Science Kit II 20
Paper glop 20
Potion bag 1

Buys from you

Vegetable Stand

Tier I

Name Stock
Wheat seed 20
Wheat 20
Carrot seed 15
Carrot 15
Beet Seed 10
Beet 10
Cabbage seed 10
Cabbage 10
Apple 15
Bronze Shovel 1
Apple Tree Seedling 2
Bush Seedling 2
Rhododendron Seedling 2
Farmer's bag 1

Tier II

Name Stock
Wheat seed 30
Wheat 30
Carrot seed 20
Carrot 20
Beet Seed 15
Beet 15
Cabbage seed 20
Cabbage seed 20
Cabbage seed 15
Cabbage 20
Cabbage 20
Cabbage 15
Onion seed 15
Onion seed 10
Onion 15
Onion 10
Pumpkin Seeds 5
Pumpkin 5
Apple Tree Seedling 4
Bush Seedling 4
Rhododendron Seedling 4
Blueberry Seedling 2
Apple 25
Bronze Shovel 1
Iron Shovel 1
Farmer's bag 1

Tier III

Name Stock
Wheat seed 50
Wheat 50
Carrot seed 50
Carrot 50
Beet Seed 50
Beet 50
Cabbage seed 50
Cabbage seed 40
Cabbage seed 30
Cabbage 50
Cabbage 40
Cabbage 30
Onion seed 40
Onion seed 30
Onion seed 20
Onion 40
Onion 30
Onion 20
Pumpkin Seeds 20
Pumpkin Seeds 15
Pumpkin Seeds 10
Pumpkin 20
Pumpkin 15
Pumpkin 10
Apple Tree Seedling 8
Bush Seedling 8
Rhododendron Seedling 8
Blueberry Seedling 5
Apple 40
Bronze Shovel 1
Iron Shovel 1
Steel Shovel 1
Farmer's bag 1

Tailor

Tier I

Name Stock
Flax Seed 20
Flax 20
Lace 20
Universal bag 1

Tier II

Name Stock
Flax Seed 40
Flax 40
Flax Thread 40
Lace 20
Universal bag 1
Big universal bag 1

Tier III

Name Stock
Flax Seed 100
Flax 100
Flax Thread 80
Fabric 30
Lace 20
Universal bag 1
Big universal bag 1

Furniture Maker

Tier I

Name Stock
Bronze Nails 50
Wooden Kit I 20
Wooden Plank 30
Oiled Plank 15
Bronze Detail 25
Polished Bronze 10
Builder's bag 1

Tier II

Name Stock
Bronze Nails 75
Wooden Kit I 30
Wooden Plank 45
Oiled Plank 25
Bronze Detail 40
Polished Bronze 20
Iron Nails 50
Iron Detail 20
Furniture Kit I 30
Builder's bag 1

Tier III

Name Stock
Bronze Nails 150
Wooden Kit I 60
Wooden Plank 90
Oiled Plank 50
Bronze Detail 80
Polished Bronze 40
Iron Nails 100
Iron Detail 40
Furniture Kit I 60
Wooden beam 40
Wooden Joint 20
Furniture Kit II 30
Steel Screws 50
Builder's bag 1

Buys from you

Baker

Tier I

Name Stock
Bread 10
Dough 15
Flour 20
Berry Pie 5
Muffin 5
Croissant 5
Chicken Egg 10
Salt 20
Food bag 1

Tier II

Name Stock
Bread 20
Dough 30
Flour 40
Berry Pie 10
Muffin 10
Croissant 10
Chicken Egg 20
Jug of Milk 10
Flesh 10
Spices 10
Salt 40
Food bag 1

Tier III

Name Stock
Bread 40
Dough 60
Flour 80
Berry Pie 20
Muffin 20
Croissant 20
Chicken Egg 40
Jug of Milk 20
Flesh 20
Spices 20
Salt 80
Food bag 1

Buys from you

Fish Stand

Tier I

Name Stock
Amateur Rod 1
Fisherman's bag 1

Tier II

Name Stock
Amateur Rod 1
Advanced Rod 1
Fisherman's bag 1

Tier III

Name Stock
Amateur Rod 1
Advanced Rod 1
Pro Rod 1
Fisherman's bag 1

Buys from you

Jeweler

Tier I

Name Stock
Polished Bronze 20
Bronze Zombie Collar 1
Bronze Scrap 15
Bronze Talisman 1
Bronze tools 1
Tool bag 1

Tier II

Name Stock
Polished Bronze 40
Bronze Gear 10
Bronze Zombie Collar 3
Golden Zombie Collar 1
Keys for Looters 3
Golden ingot 5
Bronze Scrap 20
Bronze Talisman 1
Silver Talisman 1
Bronze tools 1
Iron tools 1
Tool bag 1

Tier III

Name Stock
Polished Bronze 50
Bronze Gear 20
Bronze Zombie Collar 5
Golden Zombie Collar 3
Steel Zombie Collar 1
Keys for Looters 10
Golden ingot 10
Bronze Scrap 30
Bronze Talisman 1
Silver Talisman 1
Golden Talisman 1
Bronze tools 1
Iron tools 1
Steel tools 1
Tool bag 1

Buys from you

Builder

Tier I

Name Stock
Bronze Nails 20
Building Kit I 20
Board 10
Wooden Plank 10
Oiled Plank 10
Reinforced Plank 10
Piece of stone 20
Polished Stone 20
Brick 20
Builder's bag 1

Tier II

Name Stock
Bronze Nails 35
Iron Nails 25
Building Kit I 30
Building Kit II 15
Board 20
Wooden Plank 20
Oiled Plank 20
Reinforced Plank 20
Wooden beam 10
Oiled Beam 10
Reinforced Beam 10
Piece of stone 20
Polished Stone 20
Carved Stone 20
Marble Plate 20
Polished Marble 20
Brick 30
Builder's bag 1

Tier III

Name Stock
Bronze Nails 50
Iron Nails 50
Steel Screws 50
Building Kit I 30
Building Kit II 30
Board 30
Wooden Plank 30
Oiled Plank 30
Reinforced Plank 30
Wooden beam 20
Oiled Beam 20
Reinforced Beam 20
Wooden Joint 20
Piece of stone 20
Polished Stone 20
Carved Stone 20
Marble Plate 20
Polished Marble 20
Carved Marble 20
Brick 40
Builder's bag 1

Buys from you

Smithy

Tier I

Name Stock
Bronze Scrap 10
Bronze Ingot 5
Bronze Detail 10
Bronze Nails 20
Polished Bronze 10
Light Pike 1
Bronze Armor 1
Bronze Sword 1
Bronze Hammer 1
Tool bag 1

Tier II

Name Stock
Bronze Scrap 15
Bronze Ingot 10
Bronze Detail 20
Bronze Nails 35
Polished Bronze 15
Bronze Gear 10
Iron Nails 30
Iron Detail 10
Advanced Detail 10
Light Pike 1
Battle Pike 1
Bronze Armor 1
Iron Armor 1
Bronze Sword 1
Iron Sword 1
Bronze Hammer 1
Iron Hammer 1
Tool bag 1

Tier III

Name Stock
Bronze Scrap 20
Bronze Ingot 15
Bronze Detail 25
Bronze Nails 50
Polished Bronze 20
Bronze Gear 20
Iron Nails 50
Iron Detail 20
Advanced Detail 20
Steel Detail 30
Steel Screws 50
Engineering Details 20
Light Pike 1
Battle Pike 1
Knight's Spear 1
Bronze Armor 1
Iron Armor 1
Steel Armor 1
Bronze Sword 1
Iron Sword 1
Steel Sword 1
Bronze Hammer 1
Iron Hammer 1
Steel Hammer 1
Tool bag 1

Buys from you

Tavern

Tier I

Name Stock
Story 10
Beer 20
Berry Cider 20
Apple Cider 20
Blueberry Cider 20
Carrot soup 10
Cabbage soup 10
Vegetable soup 10
Food bag 1

Tier II

Name Stock
Story 10
Story 10
Beer 30
Berry Cider 30
Apple Cider 30
Blueberry Cider 30
Carrot soup 20
Cabbage soup 20
Vegetable soup 20
Fish soup 20
Food bag 1

Tier III

Name Stock
Story 10
Story 10
Story 10
Beer 50
Berry Cider 50
Apple Cider 50
Blueberry Cider 50
Carrot soup 30
Cabbage soup 30
Vegetable soup 30
Soldier's stew 30
Fish soup 30
Food bag 1

Brewery

Tier I

Name Stock
Grape Seeds 15
Grapes 15
Hop Seeds 15
Berry Cider 10
Apple Cider 10
Mead 10
Beer 10
Food bag 1

Tier II

Name Stock
Grape Seeds 20
Grape Seeds 10
Grapes 20
Grapes 10
Hop Seeds 20
Berry Cider 15
Apple Cider 15
Mead 15
Beer 15
Wine 10
Food bag 1

Tier III

Name Stock
Grape Seeds 30
Grape Seeds 20
Grape Seeds 15
Grapes 30
Grapes 20
Grapes 15
Hop Seeds 30
Berry Cider 20
Apple Cider 20
Mead 20
Beer 20
Wine 20
Wine 15
Wine 10
Food bag 1

Buys from you

Orders

Deliver these for happiness. Urgent orders expire.

Orders are taken in the town, which the demo does not reach (74)
Name × Happiness Urgent
Supply: Iron 1 20 ( Happy supplier +5 )
Supply: Cutlery I 10 25 ( Happy supplier +5 )
Supply: Cutlery I 5 15 ( Happy supplier +5 )
Supply: Cutlery I 5 15 ( Happy supplier +1 )
Supply: Kitchen Utensils 20 40 ( Happy supplier +10 )
Supply: Kitchen Utensils 20 25 ( Happy supplier +5 )
Supply: Cutlery II 30 50 ( Happy supplier +10 )
Supply: Cutlery II 30 30 ( Happy supplier +5 )
Supply: Vegetables 10 30 ( Happy supplier +10 )
Supply: Vegetables 10 20 ( Happy supplier +5 )
Supply: Preserves I 20 40 ( Happy supplier +10 )
Supply: Preserves I 20 20 ( Happy supplier +5 )
Supply: Preserves II 30 50 ( Happy supplier +10 )
Supply: Preserves II 30 25 ( Happy supplier +5 )
Supply: Fabric 10 25 ( Happy supplier +10 )
Supply: Fabric 10 15 ( Happy supplier +5 )
Supply: Clothes I 20 40 ( Happy supplier +10 )
Supply: Clothes I 20 20 ( Happy supplier +5 )
Supply: Clothes II 30 50 ( Happy supplier +10 )
Supply: Clothes II 30 25 ( Happy supplier +5 )
Supply: Furniture I 10 25 ( Happy supplier +10 )
Supply: Furniture II 20 40 ( Happy supplier +10 )
Supply: Appliances I 30 50 ( Happy supplier +10 )
Supply: Furniture I 10 15 ( Happy supplier +5 )
Supply: Furniture II 20 25 ( Happy supplier +5 )
Supply: Appliances I 30 25 ( Happy supplier +5 )
Supply: Flour Sack 10 20 ( Happy supplier +5 )
Supply: Iron Tools 20 40 ( Happy supplier +10 )
Supply: Appliances I 30 50 ( Happy supplier +10 )
Supply: Flour Sack 10 15 ( Happy supplier +5 )
Supply: Iron Tools 20 25 ( Happy supplier +5 )
Supply: Appliances I 30 25 ( Happy supplier +5 )
Supply: Preserves I 10 20 ( Happy supplier +5 )
Supply: Iron Tools 20 40 ( Happy supplier +10 )
Supply: Clothes I 30 50 ( Happy supplier +10 )
Supply: Preserves I 10 15 ( Happy supplier +5 )
Supply: Iron Tools 20 25 ( Happy supplier +5 )
Supply: Clothes I 30 25 ( Happy supplier +5 )
Supply: Kitchen Utensils 10 20 ( Happy supplier +5 )
Supply: Engineering Mechanism 20 40 ( Happy supplier +10 )
Supply: Appliances II 30 50 ( Happy supplier +10 )
Supply: Kitchen Utensils 10 15 ( Happy supplier +5 )
Supply: Engineering Mechanism 20 25 ( Happy supplier +5 )
Supply: Appliances II 30 25 ( Happy supplier +5 )
Supply: Iron Tools 10 20 ( Happy supplier +5 )
Supply: Steel Tools 20 40 ( Happy supplier +10 )
Supply: Engineering Mechanism 30 50 ( Happy supplier +10 )
Supply: Iron Tools 10 15 ( Happy supplier +5 )
Supply: Steel Tools 20 25 ( Happy supplier +5 )
Supply: Engineering Mechanism 30 25 ( Happy supplier +5 )
Supply: Iron Tools 10 20 ( Happy supplier +5 )
Supply: Steel Tools 20 40 ( Happy supplier +10 )
Supply: Engineering Mechanism 30 50 ( Happy supplier +10 )
Supply: Iron Tools 10 15 ( Happy supplier +5 )
Supply: Steel Tools 20 25 ( Happy supplier +5 )
Supply: Engineering Mechanism 30 25 ( Happy supplier +5 )
Supply: Building materials I 10 20 ( Happy supplier +5 )
Supply: Building materials II 20 40 ( Happy supplier +10 )
Supply: Engineering Mechanism 30 50 ( Happy supplier +10 )
Supply: Building materials I 10 25 ( Happy supplier +5 )
Supply: Building materials II 20 40 ( Happy supplier +10 )
Supply: Engineering Mechanism 30 40 ( Happy supplier +10 )
Supply: Preserves I 10 20 ( Happy supplier +5 )
Supply: Beer 20 40 ( Happy supplier +10 )
Supply: Wine 30 50 ( Happy supplier +10 )
Supply: Preserves I 10 15 ( Happy supplier +5 )
Supply: Beer 20 25 ( Happy supplier +5 )
Supply: Wine 30 25 ( Happy supplier +5 )
Supply: Kitchen Utensils 10 40 ( Happy supplier +10 )
Supply: Cutlery II 20 70 ( Happy supplier +20 )
Supply: Appliances II 30 80 ( Happy supplier +20 )
Supply: Kitchen Utensils 10 15 ( Happy supplier +5 )
Supply: Cutlery II 20 25 ( Happy supplier +5 )
Supply: Appliances II 30 25 ( Happy supplier +5 )

Notes

  • Trading does not raise reputation. Herm says it will, but nothing in the game adds reputation for buying or selling (see Reputation).
  • Selling in several smaller deals pays the same. The price only depends on the trader’s stock at the time. Waiting a few days for the stock to drain does pay more.
  • Januarius’s purse is small: 10 silver to start and 75 copper a day. Five Burial Certificate I (1 silver each) are fine; a larger sale may have to wait.
  • Unconfirmed: according to the game files, a fixed-price item that a trader keeps more than one of is priced at its base price times the stock. This would show, for example, as a multiplied price for Town Gratitude at Januarius’s second tier. It has not been checked in play.