Fish Stand

Town shop, built on a house plot

The Fish Stand is a town shop that buys fish and sells fishing gear. It goes on a house plot and costs 6 Building Kit I, 4 Wooden Kit I and 2 Iron Kit I.

It is the only trader that buys whole fish. Every fish has a fixed price here, so it always pays the fish’s full base price, however many you sell: from 10 copper for a Roach to 1 silver 92 for an Eel. Tier I takes ten kinds of fish; tier II adds eight more, such as Pike, Trout and Eel. See Fishing for where they bite.

It sells one rod per tier, at a fixed price: Amateur Rod for 1 silver, Advanced Rod for 5 silver, Pro Rod for 100 silver. It does not buy rods back.

Tiers

Tier I
Tier II
Tier III
Build / upgrade
Pro Rod ×1
Village reputation+2+2+3
Trader's daily income20copper50copper1silver
Weekly happiness cap81625
Goods for sale234
Orders

Tier I also gives you the trader. Upgrading is done by talking to the trader and choosing Upgrade.

For sale

Name Base price Tier ITier IITier III
Amateur Rod 1silverfixed 1*1*1*
Fisherman's bag 5silverfixed 1*1*1*
Advanced Rod 5silverfixed 1*1*
Pro Rod 1goldfixed 1*

Numbers are the trader's normal stock. The price shown is the base price: prices rise as stock runs low and fall as it fills up, except for fixed-price goods (see Traders). * Sold but not bought back.

Buys from you

Name Base price Tier ITier IITier III
Breadcrumb Bait 3copper
Roach 10copperfixed
Gudgeon 10copperfixed
Crucian 30copperfixed
Herring 48copperfixed
Anchovy 48copperfixed
Bream 60copperfixed
Carp 72copperfixed
Goldfish 72copperfixed
Mackerel 84copperfixed
Tuna 84copperfixed
Insect Bait 12copper
Pike 1silver12copperfixed
Silverfin 1silver12copperfixed
Frog 1silver12copperfixed
Catfish 1silver12copperfixed
Salmon 1silver26copperfixed
Trout 1silver40copperfixed
Swamp Ghost 1silver54copperfixed
Eel 1silver92copperfixed
Live Bait 30copper

Happiness from sales

Name Tier ITier IITier III
Breadcrumb Bait 0.1 × 200.05 × 400.05 × 40
Insect Bait 0.1 × 400.1 × 60
Live Bait 0.2 × 40
Weekly cap81625

Happiness per item × how many items count each week. The weekly counts and the cap reset on Pride day and when the shop is upgraded (see Happiness and Town Quality).

Orders

Tier Deliver × Happiness Type
I Supply: Preserves I 10 20 Happy supplier +5 Urgent, repeatable
I Supply: Preserves I 10 15 Happy supplier +5 Cumulative, repeatable
II Supply: Iron Tools 20 40 Happy supplier +10 Urgent, repeatable
II Supply: Iron Tools 20 25 Happy supplier +5 Cumulative, repeatable
III Supply: Clothes I 30 50 Happy supplier +10 Urgent, repeatable
III Supply: Clothes I 30 25 Happy supplier +5 Cumulative, repeatable

Orders are taken at the chalk board in the Town Warehouse on Pride day. Urgent orders must be delivered in full by the next count; cumulative ones add up week to week.

Where it can be built

On any free house plot, 7 in all. Plots are named here by the battle for that part of town.

AreaPlots
Break Through to the Port3
Eastern Districts Purge2
Central Districts Purge: Part II2

Notes

  • Bait is on its shelves but not for sale. The stand lists breadcrumb, insect and live bait with a stock, yet marks them as not for sale; it only buys them from you, for happiness.
  • The Fish Stand can never fill its weekly happiness cap. Bait is all it gives happiness for: at most 2, 6 and 16 a week, against caps of 8, 16 and 25.
  • The upgrades need rods: an Advanced Rod for tier II and a Pro Rod for tier III. The stand sells each one only from the tier it unlocks, so make them at a Woodworking Workbench II.