Milestones

Milestones are the teleport stones around the map. Once a milestone is active you can travel from it to any other active milestone for free. Activating one costs Faith: each milestone has its own price, from nothing up to 8 Faith, and it is paid once.

Activating and travelling

  1. Walk up to a milestone and interact with it.
  2. If it is not active yet, choose Activate Milestone. The price is the Faith shown with the option. A milestone with no price is activated for free.
  3. The map opens straight away. Active milestones are shown as ones you can pick; choose one to travel there.
  4. From then on, interacting with that milestone opens the map directly.

You can only travel from a milestone. The map in your character menu shows the milestones too, but you cannot travel from it.

The milestone in the yard of your home is activated for free by the story, when you first wake up there.

Milestones in the demo

Milestone Area Price
Home Yard of the Inquisition Base Free (activated by the story)
Graveyard Next to the graveyard 1 Faith
Well Crossroads 1 Faith
Village Village 2 Faith

The map has more milestones in areas you reach later. Their prices go up to 8 Faith. Some of them may also be reachable in the demo, but this has not been confirmed.

Milestone Hunter

Every milestone you activate yourself counts toward the inspiration Milestone Hunter. Its first level needs 2 activations. The home milestone does not count, because the story activates it for you.

Notes

  • The price is paid once. Travelling between active milestones is always free.
  • Faith is scarce in the demo. Sermons are its only source, so the Graveyard and Crossroads milestones at 1 Faith each are the cheapest way to reach Milestone Hunter I.
  • The Faith has to be in your backpack. Faith stored in a chest does not count, and the option stays unavailable until you carry enough.