Organ Improver 
The red-skull Organ Improver is an alchemy result with four red runes and one green. With Practical Potions researched it turns any skin, bones, skull, heart, brain or guts into the version of that organ with the most red skulls, 3 of them, at the Formulation Bench; skin, bones and skull need Anatomy mastery 5, the other three 7. Red skulls are what a zombie’s talent slots come from (see Zombies).
Until you have both the Formulation Bench, from Church Lighting I, and Practical Potions (100 green, 100 blue, after Alchemy, Advanced), it only gives what any mix gives: 4 red and 1 green tech points per flask and progress toward the Alchemist inspiration. At the Laboratory I the cheapest pair is a Stone and a Copper Nugget; Flax with Melted Fat also works.
How to obtain
Mix
Runes 41 ·Crafted at Laboratory I
| Ingredient |
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197 ingredient combinations reach these runes — see how mixing works →
Traders
| Name | Tier | Stock |
|---|---|---|
| Alchemist · town building — build it first | Tier II | 10 |
| Alchemist · town building — build it first | Tier III | 10 |
Other sources, out of reach (1)
Craft
| Workbench | Ingredients | Yields | Duration | Tech points |
|---|---|---|---|---|
| — | | ×2 | 6 | 12 |
Used for
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Formulation Bench | | | 6 | 12 | |
| Formulation Bench | | | 8 | 13 | |
| Formulation Bench | | | 8 | 13 | |
| Formulation Bench | | | 8 | 13 | |
| Formulation Bench | | | 6 | 12 | |
| Formulation Bench | | | 6 | 12 |
Study
| Study requires: | Tech points | Duration |
|---|---|---|
| Science ×15 | 1050 | 6 ( Researcher −2 ) |
Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.
Notes
- The other Organ Improver (white skull) does the same for white skulls.
- The town Alchemist sells 10 from its second tier.
- Studying it costs 15 Science and gives 10 red and 50 blue.