Organ Improver red skull

The red-skull Organ Improver is an alchemy result with four red runes and one green. In the full game it turns any skin, bones, skull, heart, brain or guts into the version of that organ with the most red skulls, 3 of them, at the Formulation Bench. Red skulls are what a zombie’s talent slots come from (see Zombies).

The demo cannot build the Formulation Bench, so there it only gives what any mix gives: 4 red and 1 green tech points per flask and progress toward the Alchemist inspiration. At the Laboratory I the cheapest pair is a Stone and a Copper Nugget; Flax with Melted Fat also works.

How to obtain

Mix

Runes 41 ·Crafted at Laboratory I

Ingredient
Copper Nugget + Red Mushroom
Copper Nugget + Stone
Melted Fat + Tooth

197 ingredient combinations reach these runes — see how mixing works →

Other sources, not in the demo (3)

Craft

Workbench Ingredients Duration Tech points
Alcohol ×1
6 12

Traders

Name Tier Stock
Alchemist · town building — build it first All tiers 10

Used for

Study

Study requires: Tech points Duration
Science ×15 1050 6 ( Researcher −2 )

Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.

Other uses, not in the demo (6)

Ingredient for

Workbench Ingredients Outputs Mastery Duration Tech points
Formulation Bench
Any of Bones ×1
Organ Improver red skull ×1
Bones ×1
5 6 12
Formulation Bench
Any of Brain ×1
Organ Improver red skull ×1
Brain ×1
7 8 13
Formulation Bench
Any of Guts ×1
Organ Improver red skull ×1
Guts ×1
7 8 13
Formulation Bench
Any of Heart ×1
Organ Improver red skull ×1
Heart ×1
7 8 13
Formulation Bench
Any of Skin ×1
Organ Improver red skull ×1
Skin ×1
5 6 12
Formulation Bench
Any of Skull ×1
Organ Improver red skull ×1
Skull ×1
5 6 12

Notes

  • The other Organ Improver (white skull) does the same for white skulls.
  • The town Alchemist sells it from its second tier in the full game.
  • Studying it costs 15 Science and gives 10 red and 50 blue.