Healing Potion
A Healing Potion restores 20 health, and only in battle: outside a fight it cannot be drunk. You drink it from your inventory, like food. Your health is 100, and it is refilled completely when any battle ends, so a potion is only ever for the fight you are in.
Herbert gives you 2 before the demo’s battle, in First… Sludge?. With alchemy you can make more: its runes are two red, and a single Stone has exactly that, so one Stone makes one potion at the Laboratory I. Two Clay or two Sand also work.
Effect on use
- Inspiration progress Bottle Tester I +1
How to obtain
Mix
Runes 2 ·Crafted at Laboratory I
| Ingredient |
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13 ingredient combinations reach these runes — see how mixing works →
Quest reward
Other sources, not in the demo (4)
Craft
| Workbench | Ingredients | Duration | Tech points |
|---|---|---|---|
| — | | 6 | 11 |
Traders
| Name | Tier | Stock |
|---|---|---|
| Alchemist · town building — build it first | All tiers | 10 |
Used for
Study
| Study requires: | Tech points | Duration |
|---|---|---|
| Science ×5 | 3010 | 6 ( Researcher −2 ) |
Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.
Notes
- Every potion you drink counts toward the Bottle Tester inspiration.
- Studying one costs 5 Science and gives 30 red and 10 blue.