Healing Potion

A Healing Potion restores 20 health, and only in battle: outside a fight it cannot be drunk. You drink it from your inventory, like food. Your health is 100, and it is refilled completely when any battle ends, so a potion is only ever for the fight you are in.

Herbert gives you 2 before the demo’s battle, in First… Sludge?. With alchemy you can make more: its runes are two red, and a single Stone has exactly that, so one Stone makes one potion at the Laboratory I. Two Clay or two Sand also work.

Effect on use

How to obtain

Mix

Runes 2 ·Crafted at Laboratory I

Ingredient
Red Mushroom
Stone
Alchemic Powder red runered rune

13 ingredient combinations reach these runes — see how mixing works →

Quest reward

Other sources, not in the demo (4)

Craft

Workbench Ingredients Duration Tech points
Any of Wine ×1
6 11

Traders

Name Tier Stock
Alchemist · town building — build it first All tiers 10

Used for

Study

Study requires: Tech points Duration
Science ×5 3010 6 ( Researcher −2 )

Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.

Notes

  • Every potion you drink counts toward the Bottle Tester inspiration.
  • Studying one costs 5 Science and gives 30 red and 10 blue.