Alchemic Powder 
Alchemic Powder (Red) carries one red rune. Like every alchemic powder it is only sold by the town Apothecary, 20 a week from its first tier, at 5 copper each, and no recipe makes it. Two of them make a Healing Potion at the Laboratory.
Its main use is topping up a mix by exactly one red rune. Clay, Sand and Flesh carry the same single red rune, but each has to be studied before the Laboratory accepts it; powders are known from the start.
How to obtain
Traders
| Name | Tier | Stock |
|---|---|---|
| Apothecary · town building — build it first | All tiers | 20 |
Used for
Mix
Runes 1 · 22 products
Alkali Berserker Potion Berserker Potion II Berserker Potion III Damage Potion Damage Potion II Damage Potion III Explosive Dust Healing Potion Healing Potion II Healing Potion III Tannin Liquid Miracle growth elixir Zombie Motivator Potion Zombie Motivator Potion II Zombie Motivator Potion III Organ Improver
Philosopher Stone Reanimation Liquid Rich growth elixir Third Eye Salt Weak growth elixir
Study
| Study requires: | Tech points | Duration |
|---|---|---|
| Science ×1 | 101010 | 1 |
Each item is studied once, on the Study Table. Studying does not use the item up.
Notes
- Powders alone can make every alchemy result. With the three-slot Laboratory II and the Apothecary at its second tier, any of the 29 rune totals can be reached with powders and nothing else.
- Powders never appear on the Folio’s rune pages, which list only ingredients you have studied.