Damage Potion
A Damage Potion adds 3 to the damage of your sword or bow for 30 seconds. It can only be drunk during a battle, from your inventory. For a sword that deals 4 or 5, that is a large share.
Its runes are one red and one green. A single Flax makes it at the Laboratory I; so do a Clay or Sand with one Water, Leaf, Berry or Stick. No demo trader sells it.
Effect on use
- Inspiration progress Bottle Tester I +1
- Grants Fighter — Your damage is slightly increased.
How to obtain
Mix
Runes 11 ·Crafted at Laboratory I
| Ingredient |
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23 ingredient combinations reach these runes — see how mixing works →
Other sources, not in the demo (3)
Traders
| Name | Tier | Stock |
|---|---|---|
| Alchemist · town building — build it first | Tier I | 5 |
| Alchemist · town building — build it first | Tier II | 10 |
| Alchemist · town building — build it first | Tier III | 10 |
Used for
Study
| Study requires: | Tech points | Duration |
|---|---|---|
| Science ×5 | 3010 | 6 ( Researcher −2 ) |
Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.
Notes
- The levels replace each other. Drinking any Damage Potion removes the effect of the other two levels, so they do not stack: II adds 6, III adds 9, but never together.
- Studying one costs 5 Science and gives 30 green and 10 blue.