Healing Potion II

Healing Potion II restores 40 health in battle, twice the plain Healing Potion. Like every battle potion it can only be drunk while a fight is on, from your inventory; your health is 100 and fills up again when the battle ends.

Its runes are four red. At the Laboratory I the obvious mix is 2 Stones; Melted Fat or Iron Ore (three red each) with a Clay or Sand also work. No demo trader sells it.

Effect on use

How to obtain

Mix

Runes 4 ·Crafted at Laboratory I

Ingredient
Red Mushroom + Red Mushroom
Stone + Red Mushroom
Melted Fat + Clay

52 ingredient combinations reach these runes — see how mixing works →

Other sources, not in the demo (3)

Craft

Workbench Ingredients Duration Tech points
Any of Wine ×1
Cinnabar ×1
6 12

Traders

Name Tier Stock
Alchemist · town building — build it first All tiers 10

Used for

Study

Study requires: Tech points Duration
Science ×10 5010 6 ( Researcher −2 )

Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.

Notes

  • One of these equals two plain potions and uses one flask instead of two.
  • Studying one costs 10 Science and gives 50 red and 10 blue.