Januarius

Januarius owns the tavern in the village. He is the first trader you meet, and the one who pays for your Burial Certificates: as he puts it, it is an old village tradition, even though the village never had a graveyard. He also sells Beer, Berry Pie, Town Gratitude and the Exhumation Certificate.

He is also Jully, the Head of the Village, the man in the wooden mask. Ask him about fairies and he goes off to fetch “Jully”, who turns up and claims never to have spoken to you (achievement Two faces). Quests that send you to the Head of the Village mean Jully; you reach him by choosing Call Jully when you talk to Januarius, and Call Januarius switches back. Jully is touchy and grand (“In matters of nature, my knowledge is complete!”), the Goddess of Nature’s only worshipper, and Januarius would like to be rid of his “little dictatorship”.

You first meet him in What the Fairy?, which also sends you on to Herm, the village merchant.

Selling Burial Certificates

Every burial gives you a certificate, and Januarius buys them at a fixed price:

Certificate Price
Burial Certificate I 1 silver
Burial Certificate II 2.5 silver
Burial Certificate III 5 silver

The first 5 certificates of each kind you sell him every week also give 1 happiness each, up to his weekly limit of 10. While every corpse is first-tier it comes with a Certificate I, so that is 5 happiness a week at most.

Good Fellow

Jully will not tell you how to summon a fairy until you have done something for the village. Good Fellow asks for village reputation 10. Only a few quests raise it, each by 5: Herm’s Planted and Delivered and the twins’ Two Peas in a Pod are the two you can do first. Once you qualify, ask Januarius to call Jully.

Fairies, he explains, are ancient spirits of nature from before the god with the red eye, a god he says abandoned everyone long ago. To summon one you need teeth. Asked whether a dead man’s teeth will do, he adds Dream Dust, and only the Plague Doctor can help with that: “that excuse of a man”, who is cursed and lives underground. That sends you to Albert; the rest of the summoning is on the fairy’s page.

Into the Forest

After the port opens, the guards at the forest outpost will not let you in without a pass, and only Jully can give one. Into the Forest runs through the village:

  1. Ask about the forest. Januarius passes you on to Jully, who tries bandits, then glowing demons, and finally names his price: repair the Royal Post Box by the tavern. With a competitor in the port, the tavern needs customers.
  2. The mailbox. Choosing Repair the box is all it takes (you get a Town Gratitude), and it offers a menu of services. Choose the certificate for the Head of the Village. You get a Temporary Head of the Village Certificate, with a note that a permanent one needs an official election. You do not need the King’s signet from the prologue: the long verification process works too.
  3. Hand the certificate to Januarius. He is delighted: an election could end Jully’s “little dictatorship”. Jully, offstage, is not. You get a Town Gratitude and a Story.
  4. Ask for the pass. Januarius hands it over on Jully’s behalf. Show the Forest Pass to the guards at the outpost; they keep it.

The mailbox’s other services include paying taxes: 2.5 silver, for which it only tells you “Tax increased!” and gives nothing.

The election

When you ask Jully to hold a ritual for the Goddess in the swamp, he wants a sign first: her help in winning the election. Election Fever moves on to Januarius, who has found a big book about elections in the mailbox. Neither of them may stand. Jully would hate Januarius if he won, and Januarius means to find a rule against Jully. The candidates will be the twins, Heffry and Jeffry. He gives you a list, and three of its points need someone else’s help:

For Ask Needs
Security Herbert 60 reputation with him
A voting location Linda at the Dockside Club 60 reputation with her
A PR campaign Gunter, the Astrologer 50 reputation with him

The first question you put to each of them asks for 5 less, but their reputation only moves in steps of 10, so it comes to the same number. Nothing is taken. The reputation needed is every reputation quest each of them has had so far, so the election is where the middle of the story comes together.

Then go to the village tavern for Campaign of Thrones: a Town Gratitude and a Story. Everyone is there; you cannot leave until you have talked to Jack and to Agatha. One of the twins wins, though it is not clear which. As you leave, the election is over (achievement The People Have Spoken), Januarius’s store moves up to its second tier, and several new quests start, among them the twins’ Press for Cash, in which Januarius signs your printed money and his store moves up again.

Goddess in the Swamp

Jully keeps his word, but the Goddess is displeased with him: he has too little Faith. Goddess in the Swamp asks you to bring him 100 Faith, which he takes. Then lead him to the shrine in the swamp for the ritual. The walk there is a cutscene. At the forest outpost Jully tells the guards he is off to awaken the Goddess, and they are glad they elected a twin instead. Hans and Sven, the bandits at the bridge, let him over because “this guy is insane”. He stops for a rest and shares the two wheels of cheese that turned up under his bed right after you first talked about the ritual; they are not yours. At the shrine the fairy Soul sizes him up, the ritual works, and she takes him aside to settle an old debt for his teeth. You cannot leave the swamp until you have talked to the Goddess afterwards, and what she says puts you on the trail of the Red Eye. You get a Story.

Shop

Stock is how many the trader keeps on hand; prices rise as it runs low. See Traders for how prices work.

Tier I · Daily income (copper): 75

Sells

NameStock
Beer 10
Berry Pie 5
Town Gratitude 1
Exhumation Certificate 1

Buys from you

Happiness from sales · Weekly cap: 10

Name Counted per week Per item
Burial Certificate I ★ 5 1
Burial Certificate II ★★ 5 1
Burial Certificate III ★★★ 5 1

Tier II · Daily income (copper): 100

Sells

NameStock
Beer 20
Berry Pie 10
Town Gratitude 2
Exhumation Certificate 2

Buys from you

Happiness from sales · Weekly cap: 15

Name Counted per week Per item
Beer 50 0.1
Burial Certificate I ★ 5 1
Burial Certificate II ★★ 5 1
Burial Certificate III ★★★ 5 1

Tier III · Daily income (copper): 200

Sells

NameStock
Beer 30
Berry Pie 15
Town Gratitude 5
Exhumation Certificate 3

Buys from you

Happiness from sales · Weekly cap: 20

Name Counted per week Per item
Beer 50 0.1
Burial Certificate I ★ 5 1
Burial Certificate II ★★ 5 1
Burial Certificate III ★★★ 5 1

Quests

Notes

  • His purse is small. He starts with 10 silver and earns 75 copper a day, and he cannot pay for a sale larger than what he has. Five Certificate I are fine; five Certificate III (25 silver) are not.
  • He does not buy Town Gratitude back. He sells one at a time for 10 silver.
  • His beer lowers insanity. Each bottle takes 12 off, and he normally keeps 10 in stock. Energy, Sleep and Insanity lists the other ways to lower it.
  • Happiness from certificates is capped by town quality, which stays at 10 until the port opens. Happiness beyond that is lost.
  • Jully has nothing to say about the blue stones. Larry suggests asking “the guy in the wooden mask” about the blue stones that go on zombie collars, but Jully has no answer about them. The fairy is the one who tells you where the crystals grow.
  • His store stays at the first tier for a long time. Herm is the first trader to move up, after his wheat quest. Januarius reaches his second tier only at the end of the election, and his third in Press for Cash.