Alchemy Flasks II
Alchemy Flasks II are a larger set of flasks. Put one on the Flask shelf and it becomes 10 flasks for the Laboratory, where Alchemy Flasks I give 5. You fire them in the furnace from 3 Alchemy Flasks I and 10 Fuel, with the Bellows fitted, the Bellows technology (30 red) and Smithing mastery 3.
Their real use is as an ingredient: one goes into each batch of Science Kit II and into the Good Alchemist’s kit. The town Apothecary sells them at tier III, 20 in stock.
How to obtain
Craft
| Workbench | Ingredients | Mastery | Duration | Tech points |
|---|---|---|---|---|
| Furnace I Furnace II Required extension: Bellows | | 12 | 3 |
Traders
| Name | Tier | Stock |
|---|---|---|
| Apothecary · town building — build it first | Tier III | 20 |
Used for
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Flask shelf | | — | 0 | — | |
| Jewelry Table | | 16 | 93 | ||
| Writing Desk | | 8 | 22 |
Notes
- Do not fire them just for the shelf. Three sets of Flasks I would give 15 flasks there; the one set of Flasks II they become gives 10, or 20 on the half of the batches where the Glassworker perk adds a second.