Alchemy Flasks I
Alchemy Flasks I are what alchemy runs on. Put one on the Flask shelf next to the Laboratory and it becomes 5 flasks there, and every mix at the Laboratory I uses up one of them. Flasks in your backpack do not count.
You make them at the furnace with the Glass Blowing technology (45 red, 10 green): 2 Glass and 10 Fuel make 2 sets, 3 with the Glassworker perk. That works out at 5 mixes for every Glass, and Glass comes 3 at a time from 3 Sand.
How to obtain
Craft
| Workbench | Ingredients | Mastery | Duration | Tech points |
|---|---|---|---|---|
| Furnace I Furnace II | | 9 | 2 |
Found in
| Name | Where | × |
|---|---|---|
| Chest | Alchemy Lab | 3 |
Other sources, not in the demo (3)
Traders
| Name | Tier | Stock |
|---|---|---|
| Apothecary · town building — build it first | All tiers | 20 |
Used for
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Flask shelf | | — | 0 | — |
Other uses, not in the demo (3)
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Furnace I Furnace II Required extension: Bellows | | 12 | 3 | ||
| Jewelry Table | | 12 | 62 | ||
| Writing Desk | | 6 | 11 |
Notes
- An Empty Bottle is not a flask. Both are blown from Glass at the furnace, but only Alchemy Flasks go on the shelf.
- Glass Blowing is a second technology after Glass. Glass alone (30 red, 10 green) only lets you make the Glass itself.