Alchemy Flasks I

Alchemy Flasks I are what alchemy runs on. Put one on the Flask shelf next to the Laboratory and it becomes 5 flasks there, and every mix at the Laboratory I uses up one of them. Flasks in your backpack do not count.

You make them at the furnace with the Glass Blowing technology (45 red, 10 green): 2 Glass and 10 Fuel make 2 sets, 3 with the Glassworker perk. That works out at 5 mixes for every Glass, and Glass comes 3 at a time from 3 Sand.

How to obtain

Craft

Workbench Ingredients Mastery Duration Tech points
Furnace I
Furnace II
Glass ×2
Fuel ×10
2 9 2

Found in

Name Where ×
Chest Alchemy Lab 3
Other sources, not in the demo (3)

Traders

Name Tier Stock
Apothecary · town building — build it first All tiers 20

Used for

Ingredient for

Workbench Ingredients Outputs Mastery Duration Tech points
Flask shelf
Alchemy Flasks I ×1
1 0
Other uses, not in the demo (3)

Ingredient for

Workbench Ingredients Outputs Mastery Duration Tech points
Furnace I
Furnace II
Required extension: Bellows
Alchemy Flasks I ×3
Fuel ×10
Alchemy Flasks II ×1 Chance Glassworker +0.5
3 12 3
Jewelry Table
Alchemy Flasks I ×2
6 12 62
Writing Desk
Alchemy Flasks I ×1
Ink ×1
2 6 11

Notes

  • An Empty Bottle is not a flask. Both are blown from Glass at the furnace, but only Alchemy Flasks go on the shelf.
  • Glass Blowing is a second technology after Glass. Glass alone (30 red, 10 green) only lets you make the Glass itself.