Glass
Glass is melted in Furnace I: 3 Sand and 10 Fuel make 3 Glass, or 4 with the Glassworker perk. The recipe comes with the Glass technology (30 red, 10 green), right after Bronze Melting on the Metallurgy tab, and starting a batch needs Smithing mastery 2. The furnace then works on its own.
The next technology, Glass Blowing (45 red, 10 green), turns Glass into containers in the same furnace. 2 Glass make 2 Alchemy Flasks I, and each of those put on a Flask shelf becomes 5 flasks for the Laboratory, so one Glass is worth 5 alchemy mixes. 1 Glass makes 2 Empty Bottles.
In the demo Glass also goes into two buildings: 2 for the Dresser with mirror in your house, from Suit Up! (15 red), which lets you change clothes; and 3 for a Laboratory I.
How to obtain
Craft
| Workbench | Ingredients | Mastery | Duration | Tech points |
|---|---|---|---|---|
| Furnace I Furnace II | | 6 | 1 |
Other sources, not in the demo (1)
Craft
Used for
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Furnace I Furnace II | | | 9 | 2 | |
| Furnace I Furnace II | | | 8 | 2 |
Study
| Study requires: | Tech points | Duration |
|---|---|---|
| Science ×3 | 2010 | 6 ( Researcher −2 ) |
Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.
Build
| Laboratory I | ×3 |
| Resurrection Table I | ×3 |
| Dresser with mirror | ×2 |
Other uses, not in the demo (19)
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Jewelry Table | | 8 | 31 | ||
| Jewelry Table | | 12 | 62 | ||
| Jewelry Table | | 16 | 93 |
Build
| Lantern I | ×2 |
| Lantern II | ×8 |
| Jewelry Table | ×3 |
| Jewelry Table | ×3 |
| Bioreactor | ×10 |
| Bioreactor | ×10 |
| Factory Lantern | ×2 |
| Improve the Church III | ×8 |
| Improve the Church III | ×8 |
| Lantern I | ×2 |
| Lantern II | ×8 |
| Laboratory I | ×3 |
| Laboratory II | ×8 |
| Resurrection Table I | ×4 |
| Embalming Table I | ×4 |
| Embalming Table I | ×4 |
Notes
- Empty Bottles have no use in the demo. They are for juice pressed at the Vine Press, which the demo does not have. Make Alchemy Flasks instead.
- Lanterns, the Jewelry Table and the third church upgrade also take Glass, but none of them can be built in the demo.
- The technologies are easy to mix up. The one that makes Glass is called just “Glass”; “Glass Blowing” is the second one, for flasks and bottles.