Tavern
Town shop, built on a yard plot
The Tavern is a town shop for drinks, soups and stories. It goes on a yard plot and costs 6 Building Kit I, 4 Wooden Kit I and 2 Iron Kit I.
It sells Beer, Berry Cider, Apple Cider and Blueberry Cider, which it also buys, and carrot, cabbage and vegetable soups, which it does not buy back. Tier II adds fish soup and tier III soldier’s stew. It is the only trader that deals in Stories: it sells them and buys them, and the grade on offer rises with the tier.
Happiness comes from the four drinks. At tier I, 40 of each a week make up the full 8; at tier III, 100 of each.
Tiers
| Tier I | Tier II | Tier III | |
|---|---|---|---|
| Build / upgrade | |||
| Village reputation | +2 | +3 | +3 |
| Trader's daily income | 20 | 50 | 1 |
| Weekly happiness cap | 8 | 16 | 25 |
| Goods for sale | 9 | 11 | 13 |
| Orders |
Tier I also gives you the trader. Upgrading is done by talking to the trader and choosing Upgrade.
For sale
| Name | Base price | Tier I | Tier II | Tier III |
|---|---|---|---|---|
| | 50 | 10 | 10 | 10 |
| | 36 | 20 | 30 | 50 |
| | 21 | 20 | 30 | 50 |
| | 21 | 20 | 30 | 50 |
| | 30 | 20 | 30 | 50 |
| | 12 | 10* | 20* | 30* |
| | 17 | 10* | 20* | 30* |
| | 16 | 10* | 20* | 30* |
| | 5 | 1* | 1* | 1* |
| | 5 | — | 10 | 10 |
| | 22 | — | 20* | 30* |
| | 50 | — | — | 10 |
| | 75 | — | — | 30* |
Numbers are the trader's normal stock. The price shown is the base price: prices rise as stock runs low and fall as it fills up, except for fixed-price goods (see Traders). * Sold but not bought back.
Happiness from sales
| Name | Tier I | Tier II | Tier III |
|---|---|---|---|
| | 0.05 × 40 | 0.067 × 60 | 0.06 × 100 |
| | 0.05 × 40 | 0.067 × 60 | 0.06 × 100 |
| | 0.05 × 40 | 0.067 × 60 | 0.06 × 100 |
| | 0.05 × 40 | 0.067 × 60 | 0.07 × 100 |
| Weekly cap | 8 | 16 | 25 |
Happiness per item × how many items count each week. The weekly counts and the cap reset on Pride day and when the shop is upgraded (see Happiness and Town Quality).
Orders
| Tier | Deliver | × | Happiness | Type |
|---|---|---|---|---|
| I | | 10 | 20 Happy supplier +5 | Urgent, repeatable |
| I | | 10 | 15 Happy supplier +5 | Cumulative, repeatable |
| II | | 20 | 40 Happy supplier +10 | Urgent, repeatable |
| II | | 20 | 25 Happy supplier +5 | Cumulative, repeatable |
| III | | 30 | 50 Happy supplier +10 | Urgent, repeatable |
| III | | 30 | 25 Happy supplier +5 | Cumulative, repeatable |
Orders are taken at the chalk board in the Town Warehouse on Pride day. Urgent orders must be delivered in full by the next count; cumulative ones add up week to week.
Where it can be built
On any free yard plot, 4 in all. Plots are named here by the battle for that part of town.
| Area | Plots |
|---|---|
| Break Through to the Port | 1 |
| Eastern Districts Purge | 1 |
| Central Districts Purge: Part II | 2 |
Notes
- The upgrades need cider the Tavern sells itself: 20 Apple Cider for tier II and 20 Blueberry Cider for tier III. Its normal stock of each is 20 at tier I, but buying the whole stock drives the price up; ciders are also brewed in a Fermentation Barrel.
- Tier II gives 3 village reputation, not 2 as at most shops.