Shop Owner
Shop Owner counts the shops you bring back to life in the Town, from the Tavern and the Smithy to the Jeweler, one count per shop. It is a Building inspiration and stays hidden until Market Stalls I, a hidden technology the town storyline hands you for nothing. Even its first level costs Faith (1).
What counts
| Do | What | Where |
|---|---|---|
| Make | | Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Workshop Courtyard, Workshop Courtyard, Workshop Courtyard, Workshop Courtyard |
| Restore | Alchemist | |
| Restore | Apothecary | |
| Restore | Baker | |
| Restore | Brewery | |
| Restore | Builder | |
| Restore | Fish Stand | |
| Restore | Furniture Maker | |
| Restore | Jeweler | |
| Restore | Smithy | |
| Restore | Tailor | |
| Restore | Tavern | |
| Restore | Vegetable Stand |
Levels
| # | Name | Total needed | Faith | Talent exp. |
|---|---|---|---|---|
| 1 | Shop Owner I | 1 | 1 | 1 |
| 2 | Shop Owner II | 3 | 3 | 1 |
| 3 | Shop Owner III | 6 | 9 | 1 |
| 4 | Shop Owner IV | 9 | 15 | 1 |
| 5 | Shop Owner V | 12 | 30 | 2 |
Totals are counted from the start, not per level. Buying a level costs Faith from your backpack and gives talent experience; see Talents and Inspirations.