Junk Fighter

Junk Fighter counts the broken barrels, trash piles, broken shelves and trash pots you clear away, plus the rubble in the church. It is a Smithing inspiration and its first two levels are free, so it is one of the first to complete: there are 19 pieces of junk around your house at the start.

Barrels, trash piles and shelves are worth breaking for what they drop: Bronze Scrap, Bronze Nails and sometimes a Board. Trash pots drop nothing. Everything here gives 1 red tech point, and none of it comes back.

What counts

DoWhatWhere
Clear Blockage Church
Chop down / Pick Broken barrels and trash piles Garden, Hangman's House, Yard
Chop down Broken shelves Alchemy Lab, Writing Basement, Morgue, Resurrection Lab
Smash Trash pots Alchemy Lab, Writing Basement, Church, Morgue, Plague Doctor's Lab, Resurrection Lab

Levels

# Name Total needed Faith Talent exp.
1 Junk Fighter I 5 free 1
2 Junk Fighter II 10 free 1
3 Junk Fighter III 20 1 1
4 Junk Fighter IV 40 3 1
5 Junk Fighter V 75 5 2

Totals are counted from the start, not per level. Buying a level costs Faith from your backpack and gives talent experience; see Talents and Inspirations.

Notes

  • Each kind needs a different tool. Barrels and shelves break with the axe, trash piles with your bare hands, and trash pots with the hammer. The Rusty Hammer is in the chest in the graveyard. All of them need Building mastery 2, which the rusty axe and pickaxe give together. The rubble in the church is different: you clear each heap with a Bronze Detail and a Board.
  • The demo has 86 pieces in all, and the last level needs 75. Besides the 19 at your house there are 4 by the Hangman’s House and 8 in the morgue; the rest are in rooms the story opens later.