The Barracks
The Barracks is where the town’s defence is organised. Its door stays shut until you hand Herbert 3 Faith in Fighting Spirit Required. Inside wait the four hired swords of the Merc Leader, and this is where you prepare for the first battle against the zombies.
Barracks quality
Swords and Bell asks for Barracks quality 12, and the first battle needs the same 12 as defence power. Two things count:
| Quality | |
|---|---|
| Barricade I, Spiked Barricade I or Fortified Barricade I | 2 each |
| The four mercenaries, only while paid for the next battle | 2 each, 8 together |
Nothing else in the Barracks has quality, so it starts at 0. With the mercenaries paid, two barricades make 12; without them it takes six.
Building barricades
Barricades are built from the Barracks’ build desk and can only stand inside the Barracks. All three kinds cost the same: 2 Reinforced Planks, 6 Bronze Nails and 2 Short Logs. They come from the Simple Barricades technology.
They are the most expensive part of the demo’s main line, in technology points. Each Reinforced Plank takes an Oiled Plank and 2 Bronze Details, and the Reinforced Plank technology sits behind a reputation technology that needs 20 reputation with Herbert. His first two quests give exactly that; open the technology tree afterwards so it unlocks.
The Oiled Plank is where the chain waits. It is made from Melted Fat and Wooden Planks, and only the Distillation Cube makes Melted Fat. No trader you can reach sells it. One Melted Fat makes enough Oiled Planks for two barricades.
There at the start
- Barracks chest
Notes
- The five empty squad places are for later. They hold fighters of your own, which the demo does not have; the first battle allows only one squad, and paid mercenaries fill it.
- The Barracks chest is an ordinary 20-slot chest.