Headstart Fertilizer I

Headstart Fertilizer I gives every crop on its bed one growing step done in advance, and that step always counts as a success. The crop has one step less to grow, and one step it cannot lose. 2 Peat and a Weak growth elixir make one, with Anatomy 2, after Fertilizers II (30 green, 10 blue). You make it at the Formulation Bench, which uses Anatomy mastery, not Farming; the Compost Chemist perk doubles each batch.

It helps most where the bed’s skill is below the crop’s requirement and steps often fail (see Farming). Where every step succeeds anyway, it only shortens the growing.

How to obtain

Craft

Workbench Ingredients Yields Mastery Duration Tech points
Formulation Bench
Peat ×2
× 1 ( Compost Chemist +1 ) 2 3 2

Used for

Ingredient for

Workbench Ingredients Outputs Duration Tech points
Garden Bed
Vine Trellis
Headstart Fertilizer I ×1
— 0 1

Study

Study requires: Tech points Duration
Science ×2 305 3 ( Researcher −1 )

Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.

Notes

  • It uses the same materials as Farming Fertilizer I, which instead raises the bed’s skill by 2 for every step.
  • It stays on the bed. A harvest does not use it up; it only goes when you put a different fertilizer in its slot. Unconfirmed: this follows from the game’s code and has not been checked in play.
  • Studying one costs 2 Science and gives 30 green and 5 blue.