Jeweler

Jeweler counts everything you make at the Jewelry Table: talismans, zombie collars, surgeon’s and alchemist’s kits, and jewelry. It is a Book writing inspiration, full-game only: it stays hidden until Delicate Work, a full-game technology. Even its first level costs Faith (1).

What counts

This inspiration stays hidden in the demo, and none of these can be done there.

What counts in the full game (14)
DoWhatWhere
Make Alchemist's Kit Jewelry Table
Make Bronze Talisman Jewelry Table
Make Bronze Zombie Collar Jewelry Table
Make Butcher's Kit Jewelry Table
Make Fine Jewelry Jewelry Table
Make Golden Talisman Jewelry Table
Make Golden Zombie Collar Jewelry Table
Make Good Alchemist's kit Jewelry Table
Make Master Surgeon's Kit Jewelry Table
Make Precious Trinkets Jewelry Table
Make Silver Talisman Jewelry Table
Make Starter Alchemist's Kit Jewelry Table
Make Steel Zombie Collar Jewelry Table
Make Surgeon's Kit Jewelry Table

Levels

# Name Total needed Faith Talent exp.
1 Jeweler I 1 1 1
2 Jeweler II 4 3 1
3 Jeweler III 8 6 1
4 Jeweler IV 12 10 1
5 Jeweler V 20 25 1
6 Jeweler VI 50 50 2

Totals are counted from the start, not per level. Buying a level costs Faith from your backpack and gives talent experience; see Talents and Inspirations.