Jeweler
Jeweler counts everything you make at the Jewelry Table: talismans, zombie collars, surgeon’s and alchemist’s kits, and jewelry. It is a Book writing inspiration and stays hidden until Delicate Work (10 red, 10 green, 15 blue). Even its first level costs Faith (1).
What counts
| Do | What | Where |
|---|---|---|
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
| Make | | Jewelry Table |
Levels
| # | Name | Total needed | Faith | Talent exp. |
|---|---|---|---|---|
| 1 | Jeweler I | 1 | 1 | 1 |
| 2 | Jeweler II | 4 | 3 | 1 |
| 3 | Jeweler III | 8 | 6 | 1 |
| 4 | Jeweler IV | 12 | 10 | 1 |
| 5 | Jeweler V | 20 | 25 | 1 |
| 6 | Jeweler VI | 50 | 50 | 2 |
Totals are counted from the start, not per level. Buying a level costs Faith from your backpack and gives talent experience; see Talents and Inspirations.