Rock Breaker

Rock Breaker counts the rocks you break with a pickaxe. It is a Building inspiration with a free first level, so three rocks complete it. Each rock also drops Stone, from 1 for the smallest to 4 for the biggest, and 2 red tech points.

Thirty-five rocks stand in the areas you start with: 14 in the graveyard, 10 in the yard and 9 in the garden by your house, and 2 at the riverside. Rocks never come back, so those are just enough for the fourth and last level, which needs 30, with nothing to spare until the Quarry.

What counts

DoWhatWhere
Break Rocks Garden, Graveyard, Riverside, Yard

Levels

# Name Total needed Faith Talent exp.
1 Rock Breaker I 3 free 1
2 Rock Breaker II 8 1 1
3 Rock Breaker III 15 2 1
4 Rock Breaker IV 30 5 2

Totals are counted from the start, not per level. Buying a level costs Faith from your backpack and gives talent experience; see Talents and Inspirations.

Notes

  • The biggest rocks need Building mastery 4. Smaller rocks need 1, 2 or 3. Exactly 30 of the 35 rocks need 3 or less, so you can finish Rock Breaker without the biggest five, but not without Building 3. The rusty axe and pickaxe on your toolbar give 2 between them.
  • Rocks are a limited supply of Stone. Every Piece of stone starts as Stone, and no trader sells it. Break the big rocks when you can: they give 4 Stone each, the small ones 1. The rock face at the Quarry never runs out, but it needs Building 4.