Dynamite
Dynamite blows open what picks and kits cannot. One stick clears the collapsed cave entrance at the quarry, and one each demolishes the two broken walls in the Factory. You make it at the Formulation Bench from 2 Explosive Dust and one Alcohol, with Anatomy mastery 5; the Alchemist perk gives a 50% chance of a second stick.
The recipe comes with the Dynamite technology (30 red, 30 green), which stays hidden until a forest quest hands you your first stick.
How to obtain
Craft
| Workbench | Ingredients | Mastery | Duration | Tech points |
|---|---|---|---|---|
| Formulation Bench | | 8 | 12 |
Quest reward
Given during the story.
Used for
Ingredient for
| Workbench | Ingredients | Outputs | Mastery | Duration | Tech points |
|---|---|---|---|---|---|
| Blockage | | — | 6 | 822 | |
| Broken Wall | | — | — | — | — |
| Broken Wall | | — | — | — | — |
Study
| Study requires: | Tech points | Duration |
|---|---|---|
| Science ×5 | 50 | 6 ( Researcher −2 ) |
Each item is studied once, on the Study Table. Studying does not use the item up. With the Scientist perk, a 30% chance of a Story.
Town
| Demolish the Wall | ×1 |
| Demolish the Wall | ×1 |
Notes
- The quarry cave matters for your zombies. Opening it, together with clearing the mine passage, is what reveals the zombie gathering technologies; you still buy them on the tech tree.
- Only three sticks are ever needed in the game files: the cave and the two walls.
- Studying it costs 5 Science and gives 50 red.