Zombie Carousel
A Zombie Carousel powers the Factory. Up to four zombies walk in it, and each one adds 7 power, so a full carousel gives 28. Every belt cell, splitter and station uses 1, and if the belts need more than the carousels give, the whole factory stops. It costs 6 Bronze Gears, 6 Iron Details and 4 Wooden beams, and comes with Zombie Gears (90 red, 20 blue), which follows Smithy: Hammer.
Where it goes
Two broken carousels already stand in the factory hall; each is repaired for 6 Bronze Gears, 4 Bronze Details and 4 Wooden Planks, at Building mastery 5, with no technology. New carousels go on the hall’s three carousel spots, so the factory has at most five, 140 power. You build a new one with a hammer, which is Building work at mastery 4.
Notes
- Carry a zombie over your head to the carousel and interact to put it in; interact again with nothing over your head to take one out. The zombie does no other work while it walks.
- The talent Belt Master makes each zombie worth 10, 40 for a full carousel.
- Any zombie will do. Its skulls and perks do not change the power.
- Taking a carousel down gives everything back.