Archer Tower I

An Archer Tower I shoots at zombies within 7 paces, 8 damage every 0.6 seconds, so the commonest zombie falls to two arrows. It has 150 health and adds 2 quality toward the Barracks and your defence power. It costs 6 Bronze Nails, 2 Reinforced Planks and a Reinforced Bow, and comes with Archers Tower (60 red, 25 green), which follows Simple Barricades.

You build it in the Barracks, from its build table, and it can only stand there. Before a battle you set it out on the battlefield, and afterwards it returns to the Barracks by itself (see Combat).

Build cost

The cost depends on where it is built.

Where Build cost Demolishing returns
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Notes

  • Archers Tower also unlocks the first Barracks extension, more room for structures, paid with a Victory Banner.
  • It is fragile: 150 health against 400 for a Barricade I at the same level.
  • The War Engineer perk adds 4 damage, War Supplier 50 health.
  • While it stands in the Barracks it counts toward defence power, whether or not you place it on the battlefield.
  • Taking it down in the Barracks gives back everything it cost.
  • Unconfirmed: if it is destroyed in battle, it does not come back. This follows from the game’s code and has not been checked in play.