Earth Power
Earth Power counts the ripe crops you harvest from your garden beds. It is a Farming inspiration with a free first level at 3, and it appears once you research Gardening.
Each harvest counts 1, whatever the crop, and gives 2 green tech points. In the demo you can grow six crops, all from seeds sold by Herm: Wheat from the start, and Carrots, Flax, Beets, Cabbages and Onions once he trades at his second tier. Pumpkins are full-game.
What counts
| Do | What | Where |
|---|---|---|
| Pick | Ripe crops in garden beds |
Levels
| # | Name | Total needed | Faith | Talent exp. |
|---|---|---|---|---|
| 1 | Earth Power I | 3 | free | 1 |
| 2 | Earth Power II | 10 | 1 | 1 |
| 3 | Earth Power III | 25 | 3 | 1 |
| 4 | Earth Power IV | 40 | 5 | 1 |
| 5 | Earth Power V | 60 | 7 | 1 |
| 6 | Earth Power VI | 80 | 9 | 2 |
Totals are counted from the start, not per level. Buying a level costs Faith from your backpack and gives talent experience; see Talents and Inspirations.
Notes
- Harvesting needs Farming mastery 2.
- A harvested bed is left empty and ready to plant again, so every bed keeps counting.
- Your first harvest is the Wheat that Planted and Delivered asks you to grow, which is also what moves Herm up to his second tier.