Archer Tower II
An Archer Tower II shoots at zombies within 7 paces, 16 damage every 0.6 seconds. It has 300 health and adds 4 quality toward the Barracks and your defence power. It costs 8 Iron Nails, 2 Reinforced Beams and a Reinforced Bow, and comes with Archers Tower II (100 red, 50 green), which follows Robust Barricades.
You build it in the Barracks, from its build table, and it can only stand there. Before a battle you set it out on the battlefield, and afterwards it returns to the Barracks by itself (see Combat).
Build cost
The cost depends on where it is built.
| Where | Build cost | Demolishing returns |
|---|---|---|
| — | ||
| — |
Notes
- It still takes the Reinforced Bow, not the Battle Bow, so it doubles the Tower I’s damage without a better bow.
- The War Engineer perk adds 4 damage, War Supplier 100 health.
- While it stands in the Barracks it counts toward defence power, whether or not you place it on the battlefield.
- Taking it down in the Barracks gives back everything it cost.
- Unconfirmed: if it is destroyed in battle, it does not come back. This follows from the game’s code and has not been checked in play.